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Ine POPPE,
author of Necrocam, winning entry of the 2002 Geneva-Europe
Grand Prize of TV Scenarios.
Aline Ingwersen:
How did you come up with the idea for your film especially
with regard to placing a webcam in a coffin?
Ine
Poppe: Actually it was not my idea; it was the
idea of my son. My son was 15 years old at that time.
He came to me and said, " Mum, I want to
talk to you. When I die I want to have a webcam in
my coffin - and I am really serious about it ".
And I said, " Well, interesting; why ? "
After we talked about this, I let the idea sink in
and then I think that one or two weeks later I saw
an advertisement for a contest for young scenario
writers. I used my son's idea, wrote a script and
sent it. My son did not mind that I " stole "
his idea, on the contrary.
AI: When you
wrote the scenario, did you have in mind to produce
it?
IP: Yes, sure! But I
know how hard it is. I write scenarios for computer
games and documentaries, and I am also a journalist.
It's very hard when you work on different levels because
people like to put you in a category and question
your reasons for writing a scenario. I also thought
of the Blair Witch Project and how you can
use the internet and a context close to reality to
get people to your film. You can do more than just
make publicity around your movie by thinking why are
people willing to go and see a movie? How do you attract
young people to it?
AI: How long
did it take you to find a broadcaster to produce your
scenario? Initially, did you think of approaching
a TV broadcaster or a big screen producer?
IP: I thought about doing
a 90- and not 50-minute film. A 90-minute film would
have been more difficult because I am a newcomer.
I had never written a real film scenario before and
it is a difficult world to break in. I was lucky because
a member of the jury liked my story, though I did
not win. He phoned me and said that he was interested
in the film and wanted to see me. This person happened
to be Jan Rutger Achterberg, who is head of the drama
department at VARA, the company which produced Necrocam.
After the call, I made a big
effort to sell my idea to him: I prepared a presentation
of all the things I had written, articles and scenarios
for computer games to give him an idea of my curriculum.
He liked what he saw and told me that he would help
me realize the script. I was lucky again because the
television company he worked for was already interested.
And that is how I came to be
involved with VARA.
Eventually, I would love to
work on Necrocam for the big screen, especially
for the American market.
AI: Even though
your scenario did not win the contest you initially
entered, what do you think Mr Achberberg and VARA
liked most about your scenario?
IP: We recently held
a big public screening for teachers and students at
the Input 2002 Screening Conferemce in Holland.
Jan Rutger explained to the audience that what had
drawn him to the project was how the scenario portrayed
the ways in which technology changes how people think
about society and how they interact. That it changes
their ideas on all sorts of levels.
AI: Your movie
has been referred to as being 'taboo breaking'. Can
you elaborate on this?
IP: I didn't write something
to break a taboo. I wanted to show what is important
for the kids of our generation, and what is in their
minds and why. The kids are not breaking taboos they
are just not thinking the same way as the older generations.
AI: Any future
plans to write other scenarios?
IP: Yes. I am working
on another 50-minute scenario, also for VARA, around
the same kind of theme. The story is set in the not
too distant future and it is about three women who
are building a male robot. They are building the 'ideal
man', but as they have to share the robot they have
to agree on what is the ideal man. Of course, it all
goes wrong - but it's a very nice story.
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