Children are more and more active in online worlds on different social platforms. Most of these platforms are owned by big private companies outside of Europe. Roblox is one of these platforms but is much more open than other MMOs (massively multiplayer online game). It is one of the most popular platforms. What role can an EU public broadcaster play in a MMO game/proto-metaverse to reach out to European kids?
Gregg Young (VRT)
Événement: Journées Médias 2022